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I understand that since the Map view has an interactive element (the arrow position being calculated live as the viewer operates in WebGL) but on my old computer today where I'm presented only a video preview I was thinking that since basic things like the Info, Share, and Favorite icons all function separately from the WebGL viewer that perhaps you could at least display a non-interactive map.
At first I thought you might move the map control out of the WebGL viewer altogether unless you intended to make it interactive in terms of being able to click different camera positions and have the viewer move to that photo, but then realized that the reason it is where it is just has to do with the arrow showing the virtual camera position in context.
I know that it is more of a debug feature and I'm not asking for an onscreen icon to pull it up or anything. A static copy of the map would be sufficient when WebGL can't be loaded.
Bonus points if you do go ahead with this and the arrow moves, just based on where the video preview/proxy is in playback, though. =)