Topic: Walk navigation bug?

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Joscelin.Trouwborst (Over 1 year ago)
Look at this one, its first frame and how it navigates. Frames are in the correct order, but the navigation is reverse.
Joscelin.Trouwborst (Over 1 year ago)
Meanwhile, I have come across this in Walks too. In the latter the path that shows after pressing m was clearly in reverse too.
NateLawrence (Over 1 year ago)
Wasn't the title and first example already about a Walk synth?

It took me a while to get a handle on what you were reporting here.

In other words, you're saying that in real life the shots were taken as you moved forward and although the synth begins with the correct first photo and moves chronologically through the photos, the reconstructed camera positions move in the opposite direction (backward)? 

The first time I read this, I believed you to be reporting the navigation arrows and movement through the synth when manually moving was backwards.

I would point out that with only the clouds and the ever changing surface of the ocean to go on in most of the frames, there's plenty of room for error, but it is surprising that Photosynth also misinterpreted the shots with the shore.

More example synths would probably help the team further diagnose what is going wrong and what they might be able to do about it.
Joscelin.Trouwborst (Over 1 year ago)
:-( I shouldn't be that hasty.
1st post with example. Yes, the shots were taken in a forward movement. In this one I have no comment on the camera position reconstruction. Indeed I meant to say that with manual navigation by up/down key, the movement is in reverse direction.

I will try to recreate the other situation and be back on it.
Joscelin.Trouwborst (Over 1 year ago)
Here the wall with reverse navigation.

Look at the camera position map. There is quite an angle in the curve. But is this at the correct end?