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So I'm about to use up all 20 gigs of space. My last 8 part behemoth of a walk ate up a good chunk of it. Is there a way to get more? I've already deleted all the ones I want to get rid of.
Hi, Shawbum, here are some places where the Photosynth team has commented on this in the past.
:: 2008 09 02: Source: http://gsfn.us/t/4ia43
"We are prepared to give people more than 20GB if they're really making the most of Photosynth. ... My only request to you and others who may be given extra space is to be respectful of our shared resource and delete any synths that are old tests or duplicative."
:: 2014 02: Source: http://t.co/8vZcjBZG0S
"In future we may implement hard limits, but we'll never delete anything just because it exceeds a storage limit that we didn't previously enforce. Party on!"
:: 2014 03: Source: http://t.co/UPmSeqfyFt
"We do not enforce the 20GB/account limit at the moment, so this can't be your problem."
:: 2014 03: Source: http://t.co/2zZ56F9SGF
"Our 20GB storage limit is not currently enforced, and when we start enforcing it we will make exceptions for anyone like you doing lots of publically useful synths."
Thanks for the info Nate! That's good to know. I do a lot of long walk synths, and they eat up the space pretty quick.
Also, I'm currently shooting 21.1 megapixel photos with my 5DmII, and was thinking about switching to my old 15.1 megapixel 50D so I'm not wearing out the shutter on my good camera. Any idea how much this will degrade the photosynths(if any)?
I don't have technical details on the synthing process for Photosynth 2, but I know in the original Photosynth (the desktop application) you could upload JPGs up to 32 megabytes apiece (compared to Photosynth 2's 20 megabytes per photo) which is decently high resolution, however the synther (the desktop application) would only use 1.5 to 2 megapixel versions of the photos when extracting image features to match and triangulate.
Photosynth 2 seems to be doing slightly less processing during matching than Photosynth 1 (probably to save compute resources when processing thousands of synths, now that they're calculating the synths on their own servers) as I've repeatedly had photos synthed together (either more of them or just a more accurate reconstruction) with Photosynth 1 and the point clouds are more robust in Photosynth 1 as well, not to mention being able to put larger numbers of larger photos together.
Photosynth 2 does add important new features like depth maps for the photos to be projected onto and ease of navigation on touch devices, not to mention finally bringing back hardware acceleration in the viewer that we lost when moving from the original Direct3D Photosynth viewer to the Silverlight viewer, so I don't mean to make it sound like Photosynth 1 wins in every category, but I bring it up just to say that no, I don't anticipate the difference between 15 megapixel photos and 21 megapixel photos making any difference at all in terms of how your synths will be processed by today's Photosynth.
There will, naturally, be a difference in how far your viewers can zoom into the photos, which will be more noticeable in the days ahead as displays continue to grow in resolution, but in terms of playback in today's viewer no one will see a difference when moving through your synths - only when paused and zooming in.
If Photosynth stays around and continues to be developed, then if there is ever extra processing added to existing synths with a future upgrade, then I would think that more data is always better, but for the foreseeable future you'll be fine.
Also, your precaution is wise as I have actually worn out the shutter on my Nikon a few years ago from shooting synths pretty heavily.
You pretty much just verified exactly what I was thinking. Thanks!
I think I'll probably switch to my 50D for all walk synths, and only use the 5DmII for the rest of the types since people are more likely to pause and zoom in when watching those.