That's a great idea. You using something like a nodal ninja?
Be aware that right now you need 3-view-matchable foreground detail in about 80% of the frames before we process the pano as a parallax pano. Among other things this means that a pano where 1/2 the sphere is a distant view (from a lookout for example) and the other half is the near-field view of the area behind you will NOT be processed as a parallax pano. It will be processed as "planes without geometry", which is equivalent to but mostly worse than, a stitched pano. We hope to get more sophisticated about this in the future, but for now get foreground detail in all frames.